About This Game Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combines point & click gameplay with unique magic skills.Sadja, a Southern princess, has an unstoppable desire to become the greatest hero in history – by joining and succeeding in the biggest war Aventuria has ever seen: The war of the Mages, fought in the middle of an uninhabitable desert.Bird catcher Geron lives almost 450 years after the Great War. Geron’s eternal love, Nuri, has been turned into a crow by an evil curse. To give her back her human form, Geron needs the help of the mysterious merchant Fahi, who has magical powers. But Fahi is only willing to help Geron if he agrees to solve a puzzle which Fahi has seen in his dreams. The quest for answers soon leads to a chain of events that connects both Sadja's and Geron's stories, threatening to turn the present into a grim reflection of a long forgotten past.Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.Key FeaturesEpic fantasy soundtrack and high quality voiceover to draw you deep into the gameDive into the world of The Dark Eye, and explore mystical places such as Draconia, an ancient temple built by dragonsFollow the story of two unique characters through two different time periodsBeautifully hand-drawn 2D backgrounds and high quality 3D game charactersFrom the creator of The Dark Eye: Chains of Satinav, The Whispered World and Deponia 7aa9394dea Title: MemoriaGenre: Adventure, IndieDeveloper:Daedalic EntertainmentPublisher:Daedalic EntertainmentRelease Date: 29 Aug, 2013 Memoria Crack Activation Code A point-and-click adventure game, Memoria tells the story of two people 450 years apart: Geron, an amateur mage attempting to find a way to restore the original form of his girlfriend, trapped in the form of a raven; and Sadja, a princess determined to carve her name into history's list of heroes.For those of us used to modern, more interactive games, Memoria may seem a little slow-paced and tedious, and at times, the puzzles seem to be of questionable quality, involving trial-and-error more than anything else (the forest is a good example). However, as a story, the game is a great way to spend a few hours, and despite its short length and simplicity, the gradual developments and revelations are well done, and should keep you wanting to find out more.Certainly this is not a game I would recommend for the general audience, but if a good short story is your thing, then I would say this is worth its cost, and in any case will hopefully encourage Daedalic and other game developers to create more games like these.. Wonderful immersive game! The voice acting was very good and the story + artwork were interesting enough to keep me delighted throughout the whole thing! The puzzle aspect wasn't too hard, but at times it left me thinking for longer than I'd like to admit. Would definitely play again!. Geron and Nuri's adventures continue after the previous game, Chains of Satinav. A new story, Sadja's, comes into focus and takes a central role in the narrative. But the way it is presented and the way it intertwines with Geron's is a work of art in itself.The creators have found a truly elegant balance in the telling of the story: The pace, the riddles, what to disclose, what to keep hidden for later. I never felt bored, either by too little, or too much exposition. The information keeps trickling with a steady, satisfactory rhythm.The art is unparalleled; the landscapes are lush and the buildings magnificent. At the same time, Aventuria gives off a very dark and grim feeling. It is a bit upsetting, but it also keeps the story grounded and in a way makes it much more real. The voice acting is excellent throughout. Lastly, all the characters are greatly enjoyable. They feel quite fleshed out, with distinct personalities, needs, goals and most of them -if not all- in a grey moral area. And, besides the conundrums and information withholding during the story, everything makes so much sense by the end.And what a marvellous name Sharisad is! And what a tragic story that of Halef. I never believed that his words would resonate so deeply.You descended into the deepest tombs.And you climbed the highest mountains.You danced with wind spirits.And wrestled with demons.Abandoned by the gods...Forgotten by time...Sharisad...Your time has finally come.\u25b0\u25b0\u25b0\u25b0\u25b0\u25b0\u25b0\u25b0\u25b0\u25b0Absolutely amazing. i would definitly recommend this game, plus it would be great if more Point&Click games are created in Dark Eyes universe.. Best adventure game I have played since the age of the Monkey Island series. Strong epic fantasy story that will keep you on throught out the game.Excellent puzzle logic with one of the best hints system that will help you when you are stuck without telling you everything.Graphics looks superb reminding me oil paintings and sound along with the voices are also of high standards.. I recommend the game to continue with the story of the first one, however I think the first part was better. At some point I got tired of puzzles that didn't make much sense (had to look up the walkthrough) so I focused on the story more than the game itself. I finished the game with the guide tired of trying things out that I wouldn't have imagined that were the right combinations (didn't make sense to me at all). The story was fine, but as I said, I preferred the first part.
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